Objective
- Make anthropometry tangible: see how measurements vary even in a small group.
- Apply the “5th–95th percentile” design rule to a real dataset.
- Visualize how chairs/tables must be adjusted for comfort across body sizes.
Instructions
- Find a Poor Design (Outside Class)
- Over the next week, look around your environment (home, campus, café, public transport, etc.).
- Identify one example of poor ergonomics — physical or cognitive.
- Physical: a chair that causes bad posture, a kiosk too high/low, awkward desk setup.
- Cognitive: a cluttered signboard, confusing interface on a ticket machine, inconsistent controls.
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Photograph It
- Take a clear photo of the object or interface in context (avoid people’s faces).
- Make sure the problematic aspect is visible.
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Reflect (Short Write-Up, ~250 words)
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Description: What is the object/interface? Where did you find it?
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Ergonomic Problem: Why is it poor ergonomics? Who would it be comfortable or uncomfortable for?
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Impact on Users: What discomfort, confusion, or errors might result?
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Proposed Redesign: Suggest one improvement, with reasoning.
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Submission format
- Create a Google doc with your photos and writeup in the submission Drive folder